Flutter实战小案例
(实战)点不到的按钮
// 主要实现效果类 class _MyHomePageState extends State { // 1.定义要使用的变量 double btnLeft = 0; double btnTop = 0; int timeDuration = 500; String textButton = "点我呀"; // 2.获得当前设备屏幕尺⼨,需要import 'dart:ui' var s = window.physicalSize / window.devicePixelRatio; // 3.新建⼀个随机对象,import 'dart:math'; var rng = new Random() // 4.初始化init变量的值 @override void initState() { randomPosition(); super.initState(); } // 5.随机变化left和top的值 randomPosition() { setState(() { btnLeft = rng.nextDouble() * (s.width - 100); btnTop = rng.nextDouble() * (s.height - 40); }); } // 6.widgets渲染 @override Widget build(BuildContext context) { return Stack( children: [ AnimatedPositioned( duration: Duration(milliseconds: timeDuration), left: btnLeft, top: btnTop, width: 100, height: 40, child: ElevatedButton( onPressed: randomPosition, child: Text(textButton), )) ], ); } }
(实战)点不到的按钮修改
- 修改按钮的宽200和⾼80
- 设置背景⾊ rgb 值为 136, 138, 226
- 按钮文本颜⾊设置为黑⾊
- 文本设置为:初次见面
class MyHomePage extends StatefulWidget { const MyHomePage({Key? key, required this.title}) : super(key: key); final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { double btnLeft = 0; double btnTop = 0; int timeDuration = 500; String textButton = "初次见面"; var s = window.physicalSize / window.devicePixelRatio; var rng = Random(); // 创建背景颜色对象 var backColor = const BoxDecoration(color: Color.fromRGBO(136, 138, 226, 1)); @override void initState() { randomPosition(); super.initState(); } randomPosition() { setState(() { btnLeft = Random().nextDouble() * (s.width - 100); btnTop = Random().nextDouble() * (s.height - 40); }); } @override Widget build(BuildContext context) { return Container( decoration: backColor, child: Stack( children: [ Positioned( left: btnLeft, top: btnTop, width: 200, height: 80, child: ElevatedButton( onPressed: randomPosition, child: Text( textButton, // 修改文本颜色 style: const TextStyle( color: Colors.black, ), ), )), ], ), ); } }
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